So now, i'm going back to restoration project and reinstalling mods I installed on megamod to RP.
A real letdown, and a cliff hanger :/Īpart from the bugs, it was really neat, and offered an inventory manager too, and clocked the game speed to your preference. The only part that made me really angry was the fact that I couldn't continue playing after I defeated frank horrigan. It brings, new locations, quests, and a redo of the difficulty of the fallout 2 experience along with the fact that you can install a weapons redux mod to make the game even more challenging, this mod was truly challenging as I was playing until the end near the enclave oil rig. And you can install mods on top of each other, like custom perks, random encounters, lootable armor, experience points and all sorts of stuff. Megamod, is like a combination of fallout 2 mods put together in one. What could it bring more than that ? Quests ? Weapons ? Characters ? Followers ? I mean I have already 3 mods that are mandatory for me (follower talking head armor, new reno mansion and inventory filter). Originally posted by John Cassidy Joestar:Always wanted to play for a fresh experience but what doe it brings more ?